Categories
Landscape Media

Softfoam

(further experiments and details planned)

Softfoam is a very cheap soft material that is used for children’s crafts. (click here for pictures and types).

I first used it for the Japanese landscape series ‘Stepping Stones’ in Printmaking 1. I really like the hazy effects.I used one softfoam plate inking several sheets with the same layer, but re-inking with different shades of a similar colour – starting with yellows then going to browns and then blues to produce a range of different prints. Although using softfoam in this way limits the amount of colour contrast that is possible, it does build up beautiful subtle tone and colour variation.

The focus of the assignment was on contrasting markmaking – I combined wiping out for the stones, scratching out with a screwdriver for the bamboos. I also used a drypoint tool on its side and with its point to get a range of different marks. A key issue though was how to make the stones recede into the background through making the outlines and contrast reduce in sharpness towards the back. I managed to achieve a range of dramatic contrasts in the marks from soft edged stones to very fine lines and bold sweeping lines.

I then used softfoam with Schminke water-based inks in Assignment 1: Willows.

I started with experimenting with different markmaking. The ink was quite clumpy at the beginning, but this gave interesting misty effects.

Categories
Carburundum Media Memory

Carborundum

Carborundum printmaking is a printmaking technique in which the image is created by adding light passages to a dark field to create gradients of tone and a sandy texture. . It can be used on its own as a collagraph plate, or in combination with other techniques on any plate to which it can be made to adhere eg combined relief and/or intaglio collagraph plates (as in the feature image to this post), also drypoint and woodcut.

Carborundum was originally used by printmakers to grind down lithography stones.  It works because when the carborundum adheres to the plate the ink sits around it. The grit is available in several grades – fine, medium and coarse – each giving different effects.

Bibliography of sources consulted:

Stobart, J., (2001) Printmaking for Beginners, London, A&C Black.

Preparing the plate

Normally, cardboard or wood plates are coated in a layer of carborundum or screen, and the lights are created by filling in the texture with screen filler or glue. The carborundum grit can be applied in a number of different ways:

  • Painting onto the plate with a liquid glue and then sprinkling the carborundum onto it
  • Mixing different amounts of glue with it and then painting them on in sections, the more grit used the darker. Example: one spoon of carborundum to five spoons of glue will be much lighter than five spoons of carborundum to five spoons of glue.
  • Using stencils to apply the glue and sprinkling different amounts of carborundum through the different stencils.
  • Using any of the above, then scratching into the plate and textures with a drypoint needle or other instrument.

Printing the plate

Carborundum prints may be printed as intaglio plates. To print a carborundum print, the surface is covered in ink, and then the surface is wiped clean with tarlatan cloth or newspaper, leaving ink only in the texture of the screen or carborundum. A damp piece of paper is placed on top, and the plate and paper are run through a printing press that, through pressure, transfers the ink from the recesses of the plate to the paper.

Very large editions are not possible as a small amount of carborundum comes off every time it is wiped down.

The Dreaming 3 Age of Crow
The Dreaming 3 Age of Crow

Inspiration

Printmakers using carborundum techniques:

Ross Loveday 

Iona Howard  uses poly-urethane varnish as a binder on perspex plates. Combined with monoprint.

Video tutorials

Akua

 

Categories
Media Memory Screenprint

Screenprinting techniques

!!Post in process

 

Made with Padlet

 

Screen printing is a printing technique whereby a mesh is used to transfer ink onto a substrate, except in areas made impermeable to the ink by a blocking stencil.

I used screenprinting as a supporting technique in:

Printing technique

There are various terms used for what is essentially the same technique. But they all have the following in common:

  • Use of a frame (generally wood or aluminium) on which a mesh  is mounted under tension. The mesh can be of different types: eg silk, polyester, nylon or metal and of varying degrees of fineness depending on the type of surface to be printed.
  • A stencil is formed on the mesh by blocking off parts of the screen in the negative image of the design to be printed; that is, the open spaces are where the ink will appear on the substrate. The stencil can be made through different techniques: direct stencils made with photoscreen techniques or using masking solutions and indirect stencils used as masks.
  • Mesh/frame preparation: The surface to be printed (commonly referred to as a pallet) is coated with a wide ‘pallet tape’ to protect the ‘pallet’ from any unwanted ink leaking through the screen and potentially staining the ‘pallet’ or transferring unwanted ink onto the next substrate. Next, the screen and frame are lined with a tape. The type of tape used in for this purpose often depends upon the ink that is to be printed onto the substrate. These aggressive tapes are generally used for UV and water-based inks due to the inks’ lower viscosities. The last process in the ‘pre-press’ is blocking out any unwanted ‘pin-holes’ in the emulsion. If these holes are left in the emulsion, the ink will continue through and leave unwanted marks. To block out these holes, materials such as tapes, speciality emulsions and ‘block-out pens’ may be used effectively.
  • A blade or squeegee is moved across the screen to fill or ‘flood’ the open mesh apertures with ink, and a reverse stroke then prints the image as the screen touches the substrate momentarily along a line of contact. This causes the ink to wet the substrate and be pulled out of the mesh apertures as the screen springs back after the blade has passed.
  • One colour is printed at a time, so several screens are layered to produce a multicoloured image or design. Hinge clamps keep the screen in place for easy registration

Bibliography

Adam, R. & Robertson, C., (2003) Screenprinting: the complete water-based system, London: Thames & Hudson.

Barker, D., Traditional Techniques in Contemporary Chinese Printmaking, London: A & C Black.

D’arcy Hughes, A. & Vernon-Morris, H., (2008) The Printmaking Bible: the complete guide to materials and techniques, San Francisco: Chronicle Books.

Grabowski, B. & Flick, B., (2009) Printmaking: A Complete Guide to Materials and processes, London: Lawrence King Publishing.

Griffiths, A., (1980) Prints and Printmaking: An introduction to the history and techniques, London: British Museum Press.

Martin, J., (1993) The Encyclopedia of Printmaking Techniques, London: Quarto Publishing.

Pogue, D., (2012) Printmaking Revolution : new advancements in technology, safety and sustainability, New York: watson-guptill publications.

Stobart, J., (2001) Printmaking for Beginners, London: A&C Black.

Stromquist, A., (2004) Simple Screenprinting: basic techniques and creative projects, New York: Lark Books.

Williamson, C., (2011) Reinventing Screenprinting, London: A&C Black.

Woods, L., (2011) The Printmaking Handbook: Simple techniques and step-be-step projects, London: Search Press.

Video Tutorials

Overview

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Speedball Art

Screen Printing Products

How to Use Speedball Screen Print Materials

Stencils

Cut paper

Drawing Emulsion

Drawing fluid

Drawing fluid

Drawing fluid

Photo

Artists

Andy Warhol

Will Kuhlke

Oli Fowler

Barton

Catspit

Monoprint screenprints

https://www.youtube.com/watch?v=9We0ce8jHOU

Poster Art

Valdez

!!

!!

https://www.youtube.com/watch?v=adMYcD7lScQised’ area of varnish is created. When cured at the end of the process, the varnish yields a Braille effect, hence the term ‘High Build’.

References

Adam, R. and C. Robertson (2003). Screenprinting: the complete water-based system. London, Thames & Hudson.

Grabowski, B. and B. Flick (2009). Printmaking: A Complete Guide to Materials and processes. London, Lawrence King Publishing.

Pogue, D. (2012). Printmaking Revolution : new advancements in technology, safety and sustainability. New York, watson-guptill publications.

Stromquist, A. (2004). Simple Screenprinting: basic techniques and creative projects. New York, Lark Books.

Williamson, C. (2011). Reinventing Screenprinting. London, A&C Black.

Categories
Drypoint InProcess Inspiration Landscape Monoprint Natural Printmakers

Iona Howard

http://www.ionahoward.com/

She has a studio in Cottenham in the Cambridgeshire Fens.

My prints explore the notion of time and landscape through a contemplative exploration of surface. The sources of my prints can come from working in the open air or expressing landscape filtered through memory…I am captivated by the ancient semi-natural landscapes typical of my native west Cornwall where a blurred line exists between nature and human activity. Recent works of the Fens focus on the meeting point of land, horizon and sky, their flatness altering the perception of distance. ‘

From interview with Iona in Cambridge 4th Feb 2017:

Her landscapes have a strong geometric structure of contrasting colours and textures. She mainly uses a combination of carborundum, drypoint and monoprint techniques. A mix of a binder (polyurethane varnish) and carborundum grit is applied onto the surface of a plate and sealed with the same varnish. The binder has to withstand a lot of working but should not be so thick as to hide the grit texture of the carborundum. To contrast the carborundum, drypoint is added to produce an incised line. The plate is then inked up using etching ink and copperplate oil with a brush or roller.

Originally she worked in black and white. Now she also works in colour from memory and notes. Colour is built up by layering carborundum plates or more often overlaid though monoprint. Dry ink can be added as a third pass. Ink can be laid on thickly for more embossing. She can use the same base plate but with different seasons. Editions of 40. Or 10-15. She gets commissions where people ask for specific colours.

The technique allows working directly in the landscape to paint on the carborundum and the drypoint plates, and large images can be produced. She prints  on thick Somerset paper, printing to the edge of the paper to “leave the composition as unconstrained as the landscapes from which I seek inspiration”. She mounts with  nonreflective glass.

 

Categories
InProcess

Artist’s Statement

My art is somewhat schizophrenic. My professional life is very intense – working on participatory development in Africa, Asia and Latin America. Part of my aim and motivation in my art is therefore political – how to try and make the world a better place through improving communication and understanding between people – the poor and the rich, women and men and across ethnic divides. How to make visual as well as spoken messages understandable without oversimplifying from one particular standpoint, but providing information for people to want to think things through for themselves.

At the same time my art is also a way of exploring different ways of seeing and learning about the world as part of a search for my personal individual meaning, outside my professional life. Something that communicates feelings – flashes of light darting across layers of reflection, fascination with transition states and half-glimpsed images by my brain in its attempt to make sense of random patterns and sensations.  I am particularly interested in the power of suggestion and the process of abstraction. Although much of my work is detailed and figurative, I also experiment with found images and the degree to which images can be simplified in different ways for different effects and still remain readable to the viewer.

In my printmaking I have no one particular subject. I enjoy figurative drawing from life: people, landscapes, cityscapes. I have become increasingly interested in abstraction. And combining figurative and abstract elements into imaginative narratives. I am interested in exploring the specific features of different printmaking techniques compared to other media like drawing, photography and painting that I have explored in my other OCA courses.

Printmaking places a matrix or plate in between the production of the art work and its realisation as the final image. It freezes gestural markmaking, leaving time for reinterpretation before the final work is produced. The insertion of the matrix or plate also introduces an element of unpredictability – much depends on the particular state of the ink on the plate before it meets the paper. This unpredictability can to some extent be controlled through meticulous planning, experience and repetition, but is very sensitive to timing and heat and humidity in printing environment. In my work I prefer to treat unpredictability as part of the creative process – interacting with the plate as it evolves and building on what is produced as I go along. In that way I often discover new things about the image, new feelings and elements that I can push beyond what I could have planned or imagined.

Printmaking is generally done in layers. This enables both reinforcement and contrast in meaning and effects between layers. It means you can get intense splashes of light peeping through, struggling to emerge through the dark – sometimes planned, sometimes unexpected. I am interested in exploring the interactions between different types of ink, different papers and how this affects the ways that colours translate and interact to produce sharp and blurred edges to the transitions.

It is possible to push different types of printing process: monoprint, linocut, collagraph etc in the direction of their ‘natural’ effect. But each of the above can also be varied to produce a wide range of effects and mood. And the different techniques can be combined in an infinite number of variations.

  • There are many different types of plate – from metal to lino to potatoes. Each has different properties in affecting the qualities of line that can be produced, textures and how they absorb the ink and interact with the paper.
  • Different types of drawing implement can be used to produce different qualities of line or shape. They can also be used on the back of the paper to draw down into the ink. Or to incise through the ink on the front of the paper.
  • Different types of paper can enhance or contrast with the qualities of the plate – underlying or showing through the printed image.
  • Different types of ink give different layering effects, degrees of transparency and possibilities for texturing and combining colours.
  • Even the subtleties of the printing process itself affect the final image – the precise pressure of the printing press, whether the paper is placed on top or below the plate, is dry or damp to absorb the ink in different ways or whether the sensitivity of hand printing is used and in which parts of the image.

I have become increasingly interested in exploring fundamental design principles – something I am exploring in depth in my OCA Book Design course:

  • how different types of line can be produced and affect the mood and overall feel of a piece.
  • how different shapes and underlying tonal structure interact to produce a feeling of balance and harmony or structural tension and chaotic emotion.
  • how different colours can completely change the reading of an image – how they advance and retreat, combine to affect emotion and produce movement.

I need to think more about what sort of planning I do. When I plan too much things become very static and flat –  like a lot of the ‘hotel-style’ prints I do not like by other people. It is a very tricky balance. I still do not have sufficient technical skill to have real confidence always in what I am doing. But I think that with more experience, both in design, contrast and composition and particularly with control of ink with different types of surface and paper, it will be easier to envisage beforehand what something will look like. Then achieve something that builds on that vision including accidents and new discoveries. So that real creativity is maintained.

I intend to incorporate these elements into my work in Printmaking 2.

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For Zemni Prints Blog Homepage  Click Here

For more about Linda Mayoux OCA courses Click Here

For Printmaking 1 Assessment Inventory Click Here

For more about Zemni and Linda Mayoux Click Here

Categories
InProcess

Copyright and creative commons

British Museum

You are permitted to use any of the images that are available on the British Museum website subject to their terms of use.

Tate

Website content that is Tate copyright may be reproduced for the non-commercial purposes of research, private study, criticism and review, or for limited circulation within an educational establishment (such as a school, college or university). Where any artworks are published, the source of the content must be identified and the copyright status of the content acknowledged, e.g. ‘Title, Artist, Date of Work, Photo: © Tate, London [current year]’. Tate Creative Commons license  some Archive collection digital content for use for non-commercial and educational purposes under a Creative Commons CCBYNCND 3.0 (Unported) licence.

Victoria and Albert Museum

Content in which the V&A owns copyright (or related rights) may be downloaded and used free of charge but subject always to these Terms of Use. The permission granted by these Terms of Use is for “non-commercial” use of the Content only (meaning any use that is not intended for or directed towards commercial advantage or private monetary compensation).

Categories
Inspiration

Sources

My work on this course draws on a number of sources:

Books and Journals

Galleries and Exhibitions

Websites

Categories
Abstraction

Colour

To be edited further as the course progresses with more analysis of my own examples.

In visual perception a color is almost never seen as it really is – as it physically is. This fact makes color the most relative medium in art.

Albers  Interaction of Color 1963 p1

Key colour issues in printmaking

  • Tone is perceived first, then colours (yellow first), and then the image. This means that the underlying tonal shape structure of an image is of primary importance. Using flat primary colours will detract attention from the image – making colour the subject.
  • Hue is inherently problematic. The effects of mixing different pigment hues will vary depending on issues like transparency, saturation, value. Artists may choose to focus on local or optical colour. In printmaking, particularly relief prints, there is clear colour separation on the printing plate. This can use either layering and mixing, or optical mixing through juxtaposition.
  • Optical mixing occurs as the brain interpretes colours, successive and simultaneous contrast. So perception of hue will depend on the relationship between elements in the composition.
  • Colour responses in terms of perception, meaning and emotional response is a complex combination of hard-wiring of human perception, biological variation (eg colour-blindness) between different viewers and cultural associations.Or use completely arbitrary colours to impose their own feelings and interpretation onto the image.

Digital colour experiments for Assignment 3 Still LIfe

Basic Colour Theory

Colour can only exist when three components are present: a viewer, an object, and light. Our perception of colour depends on both physical factors relating to the way the eye registers light and more psychological and cultural factors that affect the way the brain reacts to and interprets colours and their relationships to each other. Artists and designers have used and experimented with complexities and ambiguities in interactions between physical and psychological dimensions of colour to portray emotions and question the nature of perception.

Physical properties of light

Light consists of rays of different wavelengths. When light strikes a surface, certain wavelengths are absorbed and others are reflected by its pigments. Different combinations of reflected wavelengths form all the observed colours.  Although pure white light is perceived as colourless, it actually contains all colours in the visible spectrum. When white light hits an object, it selectively blocks some colours and reflects others; only the reflected colours contribute to the viewer’s perception of colour.

Prism: White Light and the Visible Spectrum

Virtually all our visible colours can be produced by utilizing some combination of the three primary colours, either by additive (eg digital) or subtractive (eg printmaking and painting) processes.

Additive Primary Colors
Additive Primary Colours: Additive digital processes as in computer monitors add light to a dark background based on RGB primaries. All three colours make white.

Subtractive Primary Colors
Subtractive Primary Colours: CMYK.  pigment colours. Subtractive processes use pigments or dyes to selectively block white light. All three colours make black.

 

 

 

 

 

 

 

 

Naturally occurring colours are not just light at one wavelength, but actually contain a whole range of wavelengths. A colour’s “hue” describes which wavelength appears to be most dominant.

Pigments used in printmaking and painting are not ‘pure’ colours’ but contain many different wavelengths that interact when pigments are mixed.

Human perception

The human eye senses this spectrum using a combination of rod and cone cells for vision. Rod cells are better for low-light vision, but can only sense the intensity of light, whereas while cone cells can also discern colour, they function best in bright light.

As light passes into the eye it strikes the retina at the back of the eye which consists of layers of cells including:

  • rods – that perceive black and white and allow us to see dimly lit forms
  • cones – that help us perceive hues. The cones in the eye only recognise red (long wavelengths), blue-viiolet (short wavelengths) and green (middle wavelengths). They relay these colour messages to the cones of the fovea, an area at the centre of the retina, whose cones transmit to the brain.

The brain then assimilates the red, blue-violet and green impulses and mixes them into a single message that informs us of the colour being viewed.

There are many factors affecting our perception of a colour, such as the surroundings of the object, its surface texture, and the lighting conditions under which it is seen. How much of a colour is used, whether it is bright, dull, light or dark, and where it is placed in relation to another colour are also crucial factors in our perception.

  • local colour: the wavelengths that are reflected by a surface under consitions of white light
  • optical colour: the combination of local colour with light striking it and other surrounding colours

Subtractive processes like printmaking are more susceptible to changes in ambient light, because this light is what becomes selectively blocked to produce all their colours.

Dimensions of colour

Hue
A colour without any black, grey, white or complementary is called a pure hue and occurs in Newton’s light spectrum. Primary colours are those which cannot be mixed using other colours, secondaries the result of mixing two primaries and tertiary colours, the result of mixing secondaries with one of their adjacent secondaries. Broken hues are the result of mixing these pure hues with their complement to produce browns and greys.

However there is significant variation between colour theorists as to how they identify primary colours, and also between additive methods (RGB used where light is added and where white is the result of mixing all light wavelengths) and subtractive methods (CMYK and pigment mixing as in printmaking or paint where black is the result of mixing all colours).

Moreover pigments are rarely pure. The results from mixing also depend on the relative colour temperature of each of the colours being mixed.

Value
Pure hues vary in value from yellow (lightest) to violet (darkest) This means that when mixing them it will also alter the value. If you squint when looking at two hues of similar value they will merge together. When pigments of equal value are mixed together this gives a darker value because more wavelengths are absorbed and fewer reflected.

Value changes convey texture, are used for shadows and form. Sharp contrasts in value produce the effect of precision, firmness, objectivity and alertness. Close values produce feelings of haziness, softness, quiet, rest, brooding etc. Dark compositions give feelings of night, darkness, mystery and fear. Light compositions of illumination, clarity and optimism. Middle values are relaxed and often go unnoticed.

Discords: when the value of a hue is altered by the addition of black, white or another colour opposite to its natural value order eg adding violet and white to make lavender.

intensity

(also termed saturation or chroma) defines the degree of purity or brightness (as opposed to light) or how dull (as opposed to dark) a colour is. Pure hues are those where there is no black, white or complementary colour added.

  • When pure black or pure white are present they are notices before the other hues and colours present.
  • Pure hues differ in chroma strength – lighter hues have stronger chromatic strength.
  • Pure hues can be dulled to coloured greys through adding grey of the same value. Or mixing with complementaries to produce a shade.
  • Neutral greys can be obtained through mixing false pairs – orange and green, green and violet, violet and orange. But they tend to favour one of the parent hues and are less powerful than those made by combining complementary hues. They can also be produced through layering.

Intensity can create effects on objects in space.

  • high intensities make an object seem large and pushes it forward in the visual field
  • light pure values like yellow advance most on a dark background and least on a white background
  • pure hues have a relative strength. if balance is required, they should be used in the right proportion.

Temperature

Temperature refers to the warmness or coolness of colour.
– Warm hues are yellow, yellow-orange, orange, orange-red, red and red-violet.
– Cool hues are blue, blue-violet, green, blue-green, green-yellow

Colour temperature affects the emotional and psychological response to colours. Certain colours relax us, others stimulate us.

Colour temperature also affects the ways in which we perceive space in an image. Aerial perspective means that – all else being equal – warm colours advance and are seen first, appearing nearer to us in the picture plane. Cool colours appear further away.

Cultural factors

Memory, experiences and cultural background all affect the way a colour’s impact can vary from individual to individual. Factors such as linguistic distinctions can even affect perception of colour – in some languages there is no distinction between blue and green and so although people can distinguish when questioned they do not make an immediate distinction. Even where colours are perceived similarly, they may mean different things – in Asian cultures white is associated with death. Red is associated with happiness and luck. In Western cultures black is associated with death and white with purity. Red is associated with danger and blood.

Colour associations

  • influenced by the types of pigments available and their value.
  • blue   lapis lazuli for the madonna
  • purple   mollusc in ancient greece so royalty
  • ochres and earth colour
  • red vermillion  marriage and luck in asian cutures
  • black  terry frost absorbs all other colours. means a kind of depth. malevich black square
  • white purity. turns away other colours.

Artistic interpretations

Artists may choose to focus on local or optical colour. Or use completely arbitrary colours to impose their feelings and interpretation onto the image.

Colour harmony

The advent of digital colour and design websites and software like Adobe Color have made exploring different colour mixes and combinations much easier and potentially more systematic. This has led to a trend towards creativity in colour combinations rather than adherence to conventional harmonies. But it is still useful to be aware of distinctions between (in reverse order of contrast):

  • Monochromatic: a single hue with its tints and shades produced by mixing with white, black (or its complementary?)
  • Analogous: three or more hues that are next to each other on the colour wheel. Analogous schemes are most emphatic when the common hue is primary. They are most harmonious when the middle hue is primary (eg red-orange, red, red-violet rather than orange, red-orange and red).
  • Complementary: colours that are opposite each other on the colour wheel. Variants include: double complementary where two complementary colours are used; Split complementary where the colours on either side of the complementary colour are used.
  • Triad: equidistant on the colour wheel. These result in a dominance of warm or cool.
  • Quadrad: where the hues are equidistant on the colour wheel.

Colour interactions

Itten and Albers studied the interaction between hues and the ways in which our perception of hues and tones is altered radically by the other colours surrounding them.

Successive contrast
Simultaneous contrast

Vibration where certain hues meet.
Bounding with white or black.

Disappearing boundaries: where analogous hues meet
Dissolving boundaries: where broken hues meet
This can be used to create mysterious effects. Or combatted using sharp edges.

Discords play a supportring role – they are easily overshadowed by colours that are not discorded, but they stop the tendency of hues to spread visually. Large areas in discorded colours should be avoided as they weaken a composition. But small areas reduce monotony. Light discors also produce the best highlights (because they are unexpected and attract attention??) The discord chosen should be based on the primary colour closest to the object featured in the hightlight, or the next closest primary on the coliur wheel.

When colors or shades of grey are sequenced in a composition eading from ligt to dark or dark to light then the eye is comfortable. But when the esquence is broken eg gray background, followed by white then black then the effect is jarring eg dramatic skies. El Greco View of Toledo.

Rhythm, repetition and movement

Repeating colours can lead the eye through a composition and create a sense of movement.

Emphasis can be accomplished by using colour in a number of ways
– colour contrast: bright/dull, light/dark, warm/cool
– area size: large areas of a colour versus small
– texture: rough versus smooth
– use of arbitrary colour
– unusual detailing
– contrast with surroundings

Harmony can be achieved through:
– repetition
– similarity
– use of tonality
– surrounding a colour with a neutral colour

References

  • Albers, J. (1963). Interactions of Colour. New Haven and London, Yale University Press.
  • de Sausmarez, J. (2008). Basic colour: a practical handbook. London A&C Black.
  • Feisner, E. A. Colour: How to use colour in art and design. London, Lawrence King Publishing.
  • Gage, J. (1999). Colour and Meaning: Art, Science and Symbolism. London, Thames & Hudson.
  • Hornung, D. (2005). Colour: A workshop for artists and designers. London, Lawrence King Publishing.
  • Itten, J. (1961). The Elements of Color. New York, Chichester, Weinheim, Brisbane, Singapore, Toronto, John Wiley and Sons.
  • Jennings, S. (2003). Artist’s Colour Manual. East Sussex, Harper Collins Publishers.
  • Wilcox, M. (1987). Blue and Yellow don’t make Green. NA, School of Colour Publications.
  • Zelanski, P. and M. P. Fisher (1999). Colour. London, Herbert Press.

Useful links

Cambridge in colour – technical notes on colour perception, colour harmony and colour management for photographers.

Categories
Abstraction

Approaches to Design and Composition

Design and composition are a subject of much debate, with both overlaps and differences between different disciplines like graphic design, fine art and photography. These ideas have underpinned all my printmaking work on this course and have been explicitly explored in:

See also:

What follows in this post presents some of the main approaches, elements and principles underlying print design and composition.

Design approaches: rules, exploration and experiment

Rule-based approaches

Conventionally design is seen as the application of rules of composition, based partly on cultural tradition – with very different conventions for example between Western and Eastern art. More recently use of graphic design in advertising has led to a lot of psychological research on viewer reactions to elements like line, shape, colour and texture. And the degree to which these reactions may be hard-wired in the human brain, and how far they are learned and hence culturally variable and changeable over time.

Breaking the rules: design as exploration and experiment

de Sausmarez, principles of art and design

Design should be:

  • A an attitude of mind, not a method
  • B primarily a form of enquiry, not a new art form
  • C not only an enquiry about the marks and structures which appear out of the materials used, but also enquiry about the sources and terms of personal expression and reaction to the world around us
  • D concerned with form in a fundamental sense in every field, it is not exclusively abstract or non-figurative; there is as much a need for intensive rethinking and reshaping of our attitude to ‘realism’ and figural studies
  • E emphatically not an end in itself but a means of making the individual more acutely aware of the expressive resources at his [sic] command; a fostering of inquisitiveness about phenomena, great and small, on the paper or canvas, in the external world or the internal world of visions, personal reactions and preferences.

de Sausamrez Basic Design: the Dynamics of Visual Form 1964 p15

Basic Elements of Design

Design elements can be explored in their own right as part of markmaking and media experiments. The following are just some dimensions for exploration, taken from a range of sources and experience/thoughts on previous courses in art and photography.

  • Point: a simple dot – but think about positioning on the page, size, shape and relationship, colour etc
  • Line: the visual path that enables the eye to move within the piece – think about edges, quality of line, direction and relation to the frame
  • Shape: areas defined by edges within the piece, whether geometric or organic
  • Form: 3-D length, width, or depth
  • Colour: hues with their various values (brightness) and intensities (saturation) See post on Colour
  • Tone: shading used to emphasize form (See Chiaroscuro )
  • Texture: surface qualities which translate into tactile illusions
  • Space: the space taken up by (positive) or in between (negative) objects (See Notan)
  • Depth: perceived distance from the observer, separated in foreground, background, and optionally middle ground.

Combining these insights gives a very exciting set of visual elements to experiment with and explore in search of one’s own approach and style.

Point

“The simplest unit, a spot, not only indicates location  but is felt to have within itself potential energies of expansion and contraction which activate the surrounding area. When two spots occur there is a statement of measurement and implied direction and the ‘inner’ energies create a specific tension between them which directly affects the intervening space. Freely used spots, in clusters or spread out, create a variety of energies and tensions activating the entire area over which they occur. All sensations are increased if difference in the size of the spots is allowed to enter” de Sausmarez ‘Basic Design’  p25

Placement options for one point:

  • Central: this tends to be very static and dull, and needs clear justification.
  • Slightly off-centre eg on the thirds lines is moderately dynamic, without being extreme and can feel balanced. The choice being in what direction. This is affected by the type of movement in relation to the aim of the image.
  • Close to the edge: markedly eccentric and needs justification.

There are two important relations:

  • movement – created by drawing attention towards the point from the sides. The strength of this sense of movement is in proportion to the distance from each side.
  • division – a point implies a division. This is easier to see if you draw horizontal and vertical lines through the point.
  • Line: the visual path that enables the eye to move within the piece
  • Shape: areas defined by edges within the piece, whether geometric or organic
  • Form: 3-D length, width, or depth
  • Colour: hues with their various values (brightness) and intensities (saturation)
  • Tone: shading used to emphasize form
  • Texture: surface qualities which translate into tactile illusions
  • Space: the space taken up by (positive) or in between (negative) objects
  • Depth: perceived distance from the observer, separated in foreground, background, and optionally middle ground

With several points relationships and also predictable. A group of objects implies a network of lines, and can also create a shape – again by implication.

Lines

“A line can be thought of as a chain of spots joined together. It indicates position and direction and has within itself a certain energy; the energy appears to travel along its length and to be intensified at the other end, speed is implied and the space around it is activated. In a limited way it is capable of expression emotions.”
de Sausmarez ‘Basic Design’  p25

Lines as edges: Literal lines do not exist in nature, but are the optical phenomena created when objects curve away from the viewer. Straight lines add affection and can make it look more detailed and challenging. It is the quality of lines that makes them stand out. This may be because of: the type of line itself eg delicate, ragged, torn etc. and what this says about the object of the image. It may be because of contrast eg the edge of something bright against a dark background or vice versa. Or contrast of colour, textures, between shapes etc.

Lines in relation to the frame: Particularly when the frame of an image is itself constructed of lines, these invite a natural comparison of angle and length. Lines can also direct attention towards the main subject of picture, or contribute to organization by dividing it into compartments. Horizontal, vertical, and angled lines often contribute to creating different moods of a picture. The angle and the relationship to the size of the frame both work to determine the influence the line has on the image. They are also strongly influenced by tone, colour, and repetition in relation to the rest of the image.

  • Horizontal lines are the baseline in composition – explicit or as an implicit reference. This is partly because of associations with the horizon/gravity. Our frame of vision is horizontal and our eyes see more easily from side to side. Horizontal lines tend to give a sense of stability, weight, calm, restfulness and space.
  • Vertical lines are the second primary component of the frame. A vertical line is naturally seen in terms of alignment with the frame. Without horizontal lines to give a supporting base, a vertical line usually has more of a sense of speed and movement, either up or down. Several vertical lines may have the sense of a barrier. They can express strength, power, height and grandeur. A single vertical line sits more comfortably in a vertical format. A series of verticals may require a horizontal format which allows more to be made of the series.
  • Perpendicular lines: energies are perpendicular and each one acts as a stop to the other. Can create a primary sense of balance because of the underlying association with standing upright supported by a level surface. If used strongly this can produce a solid, satisfying feeling. Alignment to the reference point of the frame is important.
  • Diagonals and zigzags  give a sense of motion and tension. Of all lines they introduce the most dynamism into a picture and are highly active, with greater expression of direction and speed than verticals. Represent unresolved tension and lead the eye along most easily. They have associations of depth and distance which can be manipulated to increase depth. By changing the perspective only by some degrees or some centimetres lines in images can change tremendously and a totally different feeling can be transported. Tightly angled convergent lines give a dynamic, lively, and active effect to the image whereas strongly angled, almost diagonal lines generally produce tension in the image.
  • Tangents force the eye to look at the point of contact.
  • Curved lines are generally used to create a sense of flow within an image. Compared to straight lines, curves provide a greater dynamic influence in a picture. Curves are inherently attractive to most people, particularly when they undulate. They carry the eye along. Curves make a more substantial contrast with straight lines than do the different types of straight lines amongst themselves. Useful contrasts can be made.
    Curves have associations with smoothness, grace and elegance.
  • Lines by implication : Lines are often by implication, our imagination making connections between points. The brain often unconsciously reads near continuous lines between different elements and subjects at varying distances. Even irregular groupings of things can become resolved into lines when seen at a distance.
  • Counterpoint: don’t have lines leading out of the frame that are not led back, if all lines are in the same direction a composition can look dull. Futurist movement versus balance.

Shape

A shape is defined as a two or more dimensional area that stands out from the space next to or around it due to a defined or implied boundary, or because of differences of value, colour, or texture. A shape is therefore both an outline and an enclosure, although the extent to which it appears as one or the other depends very much on the subject and the lighting. Contrast either of tone or colour, also helps to decide whether shape will be important in that picture. Definable shapes organise part of the picture and provide structure to an image. It helps groups of things to cohere. All objects are composed of shapes and all other ‘Elements of Design’ are shapes in some way.

Regular, mechanical or geometric shapes are the shapes that can be drawn using a ruler or compass. Mechanical shapes, whether simple or complex, produce a feeling of control or order.

Triangles occur more frequently than other any other shape because they are the simplest shape of all. Because they always have at least two diagonals, they tend to create a sensation of activity and dynamism. Even two sides will give the impression of a triangle, provided they penetrate far enough into the picture. The natural tendency of linear perspective is for lines to converge on the vanishing point and form two sides of a triangle. Distinction between:

  • real triangles – actual triangular objects all triangles created by perspective.
  • implied triangles where planes encourage the eye to imagine a line to connect them. Emphasising the triangular structure is principally a matter of removing from view other distracting points, lines and the sidelines.

Irregular or organic shapes are freehand drawn shapes that are complex and normally found in nature. Organic shapes produce a natural feel.

Turbulent shape arrangements.

Repetition with variety: pattern, rhythm

Active, passive mix giving a place for the eye to rest. Notan

Odd number groups – maybe we like to see things in pairs, so we look for completion? Variety in threes.

Space

In design, space is concerned with the area deep within the moment of designated design, the design will take place on. For a two-dimensional design, space concerns creating the illusion of a third dimension on a flat surface:

  • Overlap is the effect where objects appear to be on top of each other. This illusion makes the top element look closer to the observer. There is no way to determine the depth of the space, only the order of closeness.
  • Shading adds gradation marks to make an object of a two-dimensional surface seem three-dimensional.
  • Highlight, Transitional Light, Core of the Shadow, Reflected Light, and Cast Shadow give an object a three-dimensional look.
  • Linear Perspective is the concept relating to how an object seems smaller the farther away it gets.
  • Atmospheric Perspective is based on how air acts as a filter to change the appearance of distance objects.

Form

Form may be described as any three-dimensional object. Form can be measured, from top to bottom (height), side to side (width), and from back to front (depth). Form is also defined by light and dark. It can be defined by the presence of shadows on surfaces or faces of an object. There are two types of form, geometric (man-made) and natural (organic form). Form may be created by the combining of two or more shapes. It may be enhanced by tone, texture and color. It can be illustrated or constructed.

Texture

Meaning the way a surface feels or is perceived to feel. Texture can be added to attract or repel interest to an element, depending on the pleasantness of the texture. Types of texture:

  • Tactile texture is the actual three-dimension feel of a surface that can be touched. Painter can use impasto to build peaks and create texture.
  • Visual texture is the illusion of the surfaces peaks and valleys, like the tree pictured. Any texture shown in a photo is a visual texture, meaning the paper is smooth no matter how rough the image perceives it to be.

Most textures have a natural touch but still seem to repeat a motif in some way. Regularly repeating a motif will result in a texture appearing as a pattern.

Design elements may be explored in their own right, but are generally considered in terms of relationships between one or more element. The following are just some things to think about, taken from a range of sources and experience/thoughts on previous courses in art and photography.

Principles of relationship between elements

Design elements may be explored in their own right, but are generally considered in terms of relationships between one or more element.

  • Unity/Harmony 
  • Hierarchy
  • Scale/proportion
  • Dominance/emphasis
  • Similarity and contrast
  • Repetition, Rhythm and Pattern: 
  • Viewpoint (leading the eye) and perspective
  • Creating movement
  • Simplification

Unity/harmony:When all elements are in agreement, a design is considered unified. No individual part is viewed as more important than the whole design.

  • Symmetry
  • Asymmetrical produces an informal balance that is attention attracting and dynamic.
  • Balance: It is a state of equalized tension and equilibrium, which may not always be calm.
  • Radial balance is arranged around a central element. The elements placed in a radial balance seem to ‘radiate’ out from a central point in a circular fashion.
  • Mosaic form of balance which normally arises from many elements being put on a page. Due to the lack of hierarchy and contrast, this form of balance can look noisy but sometimes quiet.

Hierarchy: A good design contains elements that lead the reader through each element in order of its significance. The type and images should be expressed starting from most important to the least important.

Scale/proportion: Using the relative size of elements against each other can attract attention to a focal point. When elements are designed larger than life, scale is being used to show drama.A subject can be rendered more dramatic when it fills the frame. There exists a tendency to perceive things as larger than they actually are, and filling the frame full fills this psychological mechanism. This can be used to eliminate distractions from the background.

  • Cropping
  • distant cropping, close cropping
  • boundary  relationships

Dominance/emphasis: Dominance is created by contrasting size, positioning, colour, style, or shape. The focal point should dominate the design with scale and contrast without sacrificing the unity of the whole.

Similarity and contrast: Planning a consistent and similar design is an important aspect of a designer’s work to make their focal point visible. Too much similarity is boring but without similarity important elements will not exist and an image without contrast is uneventful so the key is to find the balance between similarity and contrast.

Similar environment: There are several ways to develop a similar environment:

  • Build a unique internal organization structure.
  • Manipulate shapes of images and text to correlate together.

Perspective: sense of distance between elements.
Similarity: ability to seem repeatable with other elements.
Continuation: the sense of having a line or pattern extend.
Repetition: elements being copied or mimicked numerous times.
Rhythm: is achieved when recurring position, size, color, and use of a graphic element has a focal point interruption.

Negative space: Give the eye somewhere to rest

Color: Contrast: the value, or degree of lightness and darkness, used within the picture.

Repetition

Repetition has a peculiar but generally very strong appeal, particularly when it is unfamiliar to the viewer:

  • rhythm or dynamic repetition: the movement across a picture (or more properly, the movement of the eye through a picture). Rhythm can be made more dynamic by encouraging a figure or point to break the rhythm. As the eye in Western culture naturally follows a rhythmical structure from right to left to right, it is often best to place a point on the right so that the eye has time to establish the rhythm before noticing it.
  • pattern or spatial repetition: essentially static and concerned with area. Ordered rows of large numbers of things produce regular patterns, but the slight variations in detail maintain interest. If the placing is irregular, the framing needs to be tight on the objects if they are to form a pattern.
    Perspective

Viewpoint (leading the eye): The position of the viewer can strongly influence the aesthetics of an image, even if the subject is entirely imaginary and viewed “within the mind’s eye”. Not only does it influence the elements within the picture, but it also influences the viewer’s interpretation of the subject.

Division of space

informal subdivision

high low horizons

Rule of thirds, golden mean, rebatement of the rectangle: The objective is to stop the subject(s) and areas of interest (such as the horizon) from bisecting the image, by placing them near one of the lines that would divide the image into three equal columns and rows, ideally near the intersection of those lines. The rule of thirds is thought to be a simplification of the golden mean. The golden mean is a ratio that has been used by visual artists for centuries as an aid to composition. When two things are in the proportion of 1:1.618 (approximately 3 to 5), they are said to be in the golden mean. Dividing the parts of an image according to this proportion helps to create a pleasing, balanced composition. The intersection points on a golden mean grid appear at 3/8 in and 3/8 down/up, rather than at 1/3 in and 1/3 down/up on the grid of thirds.

Rule of odds: The “rule of odds” states that by framing the object of interest with an even number of surrounding objects, it becomes more comforting to the eye, thus creates a feeling of ease and pleasure. The “rule of odds” suggests that an odd number of subjects in an image is more interesting than an even number. An even number of subjects produces symmetries in the image, which can appear less natural for a naturalistic, informal composition. Related to the rule of odds is the observation that triangles are an aesthetically pleasing implied shape within an image.

Baselines and ground contour: foreground, middle ground and background division.ensure that you indicate the contours of the land, even if it appears flat. Use variations such as differences in soil colour, texture, vegetation, wind in grass etc. Light and shadow on land.

Overlapping forms: overlapping forms give a feeling of depth to space. If forms do not overlap there is no depth.

Tie together: If you have a distinct division of space that extends from one side of the painting to the other, tie the two divisions together by crossing the division with something in the foreground.

Simplification

Images with clutter can distract from the main elements within the picture and make it difficult to identify the subject. By decreasing the extraneous content, the viewer is more likely to focus on the primary objects. Clutter can also be reduced through the use of lighting, as the brighter areas of the image tend to draw the eye, as do lines, squares and colour. In painting, the artist may use less detailed and defined brushwork towards the edges of the picture. Removing the elements to the focus of the object, taking only the needed components.Merge shapes that have similar values into larger shapes of one value.

THE GESTALT LAWS OF PERCEPTUAL ORGANIZATION:

  1. Law of Proximity. Visual elements are grouped in the mind according to how close they are to each other.
  2. Law of Similarity. Elements that are similar in some way, by form or content, tend to be grouped.
  3. Law of Closure. Elements roughly arranged together are seen to complete an outline shape. The mind seeks completeness.
  4. Law of Simplicity. The mind tends towards visual explanations that are simple; simple lines, curves, and shapes are preferred, as is symmetry and balance.
  5. Law of Common Fate. Grouped elements are assumed to move together and behave as one.
  6. Law of Good Continuation. Similar to the above, this states that the mind tends to continue shapes and lines beyond their ending points .
  7. Law of Segregation. In order for a figure to be perceived, it must stand out from its background. Figure-ground images exploit the uncertainty of deciding which is the figure and which is the background, for creative interest.

‘Grouping plays a large part in Gestalt thinking, and this is known as “chunking.”

GESTALT PRINCIPLES INCLUDE:

  1.  Emergence. Parts of an image that do not contain sufficient information to explain them suddenly pop out as a result of looking long enough and finally grasping the sense .
  2.  Reification. The mind fills in a shape or area due to inadequate visual input. This includes closure (above).
  3. Multistability. ln some instances, when there are insufficient depth clues, objects can be seen to invert spontaneously. This has been explolted more in art (M. C. Escher, Salvador Dali) than in photography.
  4. Invariance. Objects can be recognized regardless of orientation, rotation, aspect, scale, or other factors.

Michael Freeman The Photographer’s Eye p38

Creating movement

Movement is the path the viewer’s eye takes through the artwork, often to focal areas. Such movement can be directed along lines edges, shape and colour within the artwork.

Shape

  • turbulent shape arrangements.
  • variety in division of space.
  • repetition with variety: pattern, rhythm
  • active, passive mix. Need place for the eye to rest. But depends on overall aim of picture.
  • odd number groups – maybe we like to see things in pairs, so we look for completion? Variety in threes.

Rule of space: The rule of space aims to give the illusion of movement, or which is supposed to create a contextual bubble in the viewer’s mind. This can be achieved, for instance, by leaving white space in the direction the eyes of a portrayed person are looking, or, when picturing a runner, adding white space in front of them rather than behind them to indicate movement.

Other techniques that can act together:

  • There should be a centre of interest or focus in the work, to prevent it becoming a pattern in itself;
  • The direction followed by the viewer’s eye should lead the viewer’s gaze around all elements in the work before leading out of the picture;
  • The subject should not be facing out of the image;
  • Exact bisections of the picture space should be avoided;
  • Small, high contrast, elements have as much impact as larger, duller elements;
  • The prominent subject should be off-centre, unless a symmetrical or formal composition is desired, and can be balanced by smaller satellite elements
    the horizon line should not divide the art work in two equal parts but be positioned to emphasize either the sky or ground; showing more sky if painting is of clouds, sun rise/set, and more ground if a landscape
  • Variety: no spaces between the objects should be the same. They should vary in shape and size. That creates a much more interesting image.

Focal point:

  • staccato focal point: a small point or line that the viewer’s eye gravitates to
  • focal area: a specific area of colour or value

focus may be achieved by:

  • directing lines,/intersection of lines or implied lines,
  • contrast in colour, saturation, temperature,
  • texture, moves to areas of high density and detail.
  • shape or relation of shape to boundary, value. Isolation. rule of thirds.

A composition may have primary and secondary focus of interest. Not all images have to have a focal point or focal area. Or focal area may be large. Or there can be more than one and the interest is in the relationship between the two.

Eye movement

the aim is to keep the interest of the viewer and keep their attention in the frame.

  • types of path: C forms, S forms, I forms.
  • entry point, often in bottom left . Avoid splitting painting in two.
  • avoid leading eye into a corner, take it back in and around.
  • avoid trapping the eye in one part of the frame.
  • repeat colour spots. Linking lights, guiding darks and lights
  • let the brain fill the gaps.

 

Sources

  • de Sausmarez, M. (1964). Basic Design: The Dynamics of Visual Form. London: A&C Black.
  • Dow, A. W. (1997). Composition: A series of exercises in art structure for the use of students and teachers. California, USA: University of California Press.
  • Freeman, M. (2007). The Photographer’s Eye: composition and design for better digital photos. Lewes, East Sussex: ILEX.
  • Freeman, M. (2008). Mastering Digital Photography. Lewes, East Sussex: ILEX.
  • Freeman, M. (2010). The Photographer’s Mind: Creative thinking for better digital photos. Lewes, East Susse: ILEX.
  • Kandinsky, W. (1979). Point and Line to Plane. New York: Dover Publications.
  • Kandinsky, W. (1977). Concerning the Spiritual in Art. New York: Dover Publications.
  • Pipes, A. (2008). Foundations of Art and Design. London, UK: Laurence King Publishing.
  • Poore, H. R. (1967). Pictorial Composition, An Introduction. New York: Dover Publications Inc.
  • Roberts, I. (2007). Mastering composition: techniques and principles to dramatically improve your painting. Cincinnati, Ohio: Northlight Books.

 

 

Categories
Chiaroscuro Memory

Gustav Dore forthcoming